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Godot Plugin for building custom & intelligent camera systems that tracks a certain target
- GDScript 53.1%
- GDShader 25.3%
- Shell 21.6%
| .github/workflows | ||
| addons/cctv | ||
| assets | ||
| scripts | ||
| tests | ||
| .gitattributes | ||
| .gitignore | ||
| LICENSE | ||
| project.godot | ||
| README.md | ||
gd-CCTV
A Godot Plugin for building custom & intelligent camera systems that tracks a certain target
The demo above is made with the game vitvitDRIVER 3D by @vicpoire
How to use
- Install the plugin and add it to your project
- Create a CCTVManager node in your scene
- Add CCTVCamera nodes across your scene
- Set all the created CCTVCamera nodes in the CCTVManager's
camerasarray - Set the
targetvariable in the CCTVManager to the node you want the cameras - Customize the cameras as you wish! You can change when they "see" the target (VisionTester) and change how they behave and move (CameraBehaviour)
